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Script culling in engine-internal

Open star-e opened this issue 3 weeks ago • 1 comments

Use Case

Need someway to cull individual scripts in cocos-engine/editor/assets folder (engine-internal)

Problem Description

There are circumstances when certain TS script is not used in engine-internal. This will increase app size. It will be better if they are not included.

Proposed Solution

No response

How it works

No response

Alternatives Considered

Manually delete them from cocos-engine.

Additional Information

No response

star-e avatar Jun 26 '24 08:06 star-e