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The problem of not being able to effectively recognize the textureGrab function during the shader compilation with glslang.js when running WebGPU

Open GengineJS opened this issue 1 year ago • 2 comments

Cocos Creator version

v3,8,5

System information

WebGPU

Issue description

企业微信截图_17187927428080

Relevant error log output

No response

Steps to reproduce

When compiling the effect of FXAA-HQ, temporarily change to textureLod for now

Minimal reproduction project

No response

GengineJS avatar Jun 19 '24 15:06 GengineJS

https://github.com/cocos/cocos-test-projects/pull/874

GengineJS avatar Jun 19 '24 15:06 GengineJS

https://github.com/cocos/cocos-engine/pull/17179

GengineJS avatar Jun 19 '24 15:06 GengineJS

Resolved

GengineJS avatar Mar 31 '25 01:03 GengineJS