cocos-engine
cocos-engine copied to clipboard
When using AnimationController to play multiple different model animations and enabling the USE INSTANCING for model materials, it can cause all model animations to become the same.
Cocos Creator version
3.8.1
System information
Windows 10
Issue description
当使用 AnimationController 播放多个不同模型动画时,开启模型材质的 use instancing ,会导致所有模型动画变成一样
未开启材质的 USE INSTACING 时动画表现正确
When USE INSTANCING for materials is not enabled, the animation behaves correctly.
开启材质的 USE INSTACING 时动画表现错误
When USE INSTANCING for materials is enabled, the animation behaves incorrectly.
Relevant error log output
No response