cocos-engine
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baking reflection probe needs extra pass convert float to rgbe
Use Case
cube reflection probe baking
Problem Description
transparency objects can't be drawn with reflection probe
Proposed Solution
- use floating-point format RT
- add transparency objects to render queue
- add convertRGBE pass
- add switch named "support transparency objects" in probe component, for non-realtime probe, it always be off
How it works
No response
Alternatives Considered
none
Additional Information
No response