cocos-engine icon indicating copy to clipboard operation
cocos-engine copied to clipboard

Prefabs variants

Open Biodam opened this issue 2 years ago • 1 comments

Use Case

When working with enemies of even UI that have similar structure it would be good to be able to have a base prefab and variants that have overrides similar to how overrides work in scene.

Also we need a better visualization of prefabs overrides. It is hard to know which values have been overwritten.

Problem Description

  1. Create a base prefab
  2. Create a variant prefab
  3. Set overrides in variant prefab
  4. When editing base prefab the changes should reflect in variants

Proposed Solution

No response

How it works

No response

Alternatives Considered

Don't know any

Additional Information

No response

Biodam avatar Sep 13 '22 16:09 Biodam

This feature would be great and spare a LOT of development time!

m-gomes avatar Sep 14 '22 17:09 m-gomes

now creator have + UI show in hierarchy image

wuzhiming avatar Apr 23 '24 07:04 wuzhiming

we also need to know whitch values changed, like position.x,name...

kaxifakl avatar Jun 19 '24 09:06 kaxifakl