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Added Selective Stretch

Open unsettledgames opened this issue 2 years ago • 0 comments

Implemented "Selective Stretch", which lets users specify a range of hues and only enhance them, leaving the rest unaltered.

  • Added LayerDstretch to handle dstretch filters
  • Added a few sample images (courtesy of WikiMedia Foundation)
  • Added 2 examples in index.js
  • Added ShaderFilterDstretch and ShaderFilterSelectiveStretch to enable stretching algorithms as filters

unsettledgames avatar Dec 09 '22 17:12 unsettledgames