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Meshlab not opening model with .EXR texture

Hi, I am having an issue, meshlab do not open my mesh if the texture is of format EXR. Is there a limitation? (or can that be extended in further release?) or is there anything I can do? thanks
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Still waiting for .exr support
I would support the request, Meshroom and Blender already support obj with exr.
Also second this request. Unfortunately this has not been implemented by now.
Also second this request. Unfortunately this has not been implemented by now.
How do you get pass that ? I have the same error and I can't import my textures now... I tried using an online tool to change from .exr to .png but I still have the same message, as if the .obj file was pointing towards the .exr files (which would be logical).
Also second this request. Unfortunately this has not been implemented by now.
How do you get pass that ? I have the same error and I can't import my textures now... I tried using an online tool to change from .exr to .png but I still have the same message, as if the .obj file was pointing towards the .exr files (which would be logical).
You have to edit the texture description file to replace the references to .exr with .png after converting the images.
Thanks @tkircher, it works!
- Save the .exr files as .png using any image tool such as IrfanView.
- Open the .mtl file and change all ".exr" references to ".png".
