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different speed in different platform

Open lancexiang opened this issue 2 years ago • 2 comments

with same mesh file, i tested in MacOS, Windows, Linux with loop subvision and decimate, here are results: macos and windows:

vertex: 321098, faces: 642208
loop:  10.47s
decimate:  8.97s

while linux

vertex: 321098, faces: 642208
loop:  35.74s
decimate:  21.39s

I don't know what happens and how to fix the linux time-consume.

lancexiang avatar Jun 01 '22 10:06 lancexiang

Just to be sure, are you using the same machine but with different OS? Could you please share the mesh and the code you are running?

alemuntoni avatar Jun 28 '22 09:06 alemuntoni

This issue has been automatically marked as stale because it has not had recent activity. The resources of the VCLab team are limited, and so we are asking for your help. If this is a bug and you can still reproduce this error on the last release of PyMeshLab, please reply with all of the information you have about it in order to keep the issue open. If this is a feature request, and you feel that it is still relevant and valuable, please tell us why. This issue will automatically be closed in the near future if no further activity occurs. Thank you for all your contributions.

stale[bot] avatar Sep 24 '22 13:09 stale[bot]