refterm
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Bug hunting
The entire V1 codebase was written in a very short period of time, and I didn't know DirectWrite, Direct2D, or Direct3D when I wrote it. I basically just worked off @mmozeiko's Direct3D example, and then added DirectWrite and Direct2D just by reading the MSDN docs.
I am pretty sure the code for this stuff is probably buggy :) It would be nice if folks who have experience with these APIs could go through and look for errors, or perhaps do some kind of testing to see what they can find with respect to bugs or mistakes.
- Casey