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All mobs should call parent Life()
About the pull request
This PR simply ensures all mobs (was only simple mobs and decoys that didn't already) call parent so the away_timer is always updated. I also did some minor refactoring for clarity.
Explain why it's good for the game
away_timer should always be updated.
Testing Photographs and Procedure
Screenshots & Videos
Changelog
:cl: Drathek fix: Simple mobs and decoys now update away_timer refactor: Calling parent for Life() is now required as well as other minor Life() refactoring /:cl: