multitile vehicle hvh stuff
About the pull request
Adds the ability to throw grenades through vehicle doors, both ways, respecting the door lock if you are throwing into it. Getting hit by the van no longer is a knockdown and shoves you around like it does to xenos. Dead people no longer take up passenger slots if they die inside vehicles as a failsafe to prevent the dead from clogging up the vehicle and making it impossible to enter it as a human without admin intervention.
Explain why it's good for the game
CLF survivors have taken to using the van as a stronghold against marines as the marines can usually only send 2-3 people in due to the passenger limit. This means that when those marines die, the van completely fills up and the CLF inside basically become untouchable, which is frankly very silly. This makes it so that door-camping vehicle exits is a dangerous prospect, on both sides, as you could easily eat a grenade. The dead no longer taking up passenger slots if they die inside of the vehicle also prevents situations where everyone in the vehicle dies and nobody else can enter it due to the passenger limit, which is much more likely to become a thing in a world where you can throw nades through vehicle doors. Running people over with the van no longer stuns to discourage using the van in combat, and to either drive away or dismount and shoot.
My goal is for van combat to play out like this: Marines that can see the van, shoot it until it stops moving, which is now much easier now that you can't get permastunned by it. They then, if the CLF inside choose to not dismount, simply blow up the occupants with grenades instead of sending in one guy at a time on a suicide mission. The marines can then reliably enter the van and remove the dead occupants because the slots are not all filled by dead people.
Testing Photographs and Procedure
Screenshots & Videos
https://streamable.com/bfudasChangelog
:cl: qol: you can now throw grenades through vehicle doors both ways balance: vans no longer stun humans. dead people no longer take up space in vehicles if they die inside of it. /:cl:
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself
Stale exempt until reviewed and tested.
Concerned about the possibility of people driving the van around throwing molotovs out the doors (the van can eat a LOT of bullets and this is already a problem with people driving over stuff without being able to attack from within.) Equally concerned about survs being able to effectively surround the van in a sea of molotov fire using this.
The van no longer stuns when driving into people so marines can kill it pretty quick because they dont have to stand back up, pick up their gun, wait for the wield delay etc. You can just keep shooting it. It dies in a few mk2 mags which go by pretty quick with a bunch of marines shooting at you at once. surrounding the van in fire is just a worse version of throwing the fire in the van which you can already do, but nobody does because it's a losing strategy. People resort to van holds as a last ditch desperation move not because it's actually good.
My only concern is FOB rework getting merged and hostile groundside humans being able to walk into the fob, with or without a van, because it's just straight up undefended. Might be worth making multitile vics targeted by sentry guns based on last known driver IFF in the future and somehow making it so that humans also get deterred by FOB defenses without making it so that taking human prisoners results in rockets blowing up the FOB.