Infinite mini flamer fuel from empty fuel tanks
Testmerges
#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 22dcde564c #6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, Xenos can now weed everything except LZ's and surrounding of LZ's, allow LAZ for CAS inside structures with light blue Areas on Tacmap (glass ceiling hallways)' by Venuska1117 at commit 300a41768f #6808: 'Attachments resprite' by Blundir at commit cc4fe40905 #6938: 'SHARP Rifle Revived' by Nomoresolvalou at commit db04ccde7e #7231: 'temp revert for cmss13-devs/cmss13#7201' by harryob at commit ad026a34c5 #7165: 'Fax Responders & Paperwork Prefabs hybrid TM' by realforest2001 at commit 359452315f
Round ID
24150
Description of the bug
You can refuel a mini flamer from a empty canister infinitely. It appears to ONLY be the generic one labelled as incinerator tank. Additionally in my in round test it registered as empty once the tank hit -100
What's the difference with what should have happened?
You should not be able to refill a mini flamer from a tank with -36 fuel in it.
How do we reproduce this bug?
1.Empty a miniflamer, 2.Use a empty tank on it 3. Get it refilled via this method ...
Issue Bingo
- [X] Issue could be reproduced at least once
- [X] Issue happened in a recent (less than 7 days ago) round
- [X] Couldn't find an existing issue about this (https://github.com/cmss13-devs/cmss13/issues)