Verifying if the queen is dead on check_bloc
About the pull request
Fixes Issue #7223
Verifying if the queen is dead on check_bloc to prevent playing the sound. Tested on almayer with dead queen body, dead drone body ade dead crusher body
Explain why it's good for the game
Fixing bug to improve game quality
Testing Photographs and Procedure
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the <details> tags.
Test: https://www.youtube.com/watch?v=kn_JU-B11pg
Changelog
:cl: fix: Verifying if the queen is dead on check_bloc /:cl:
uhh... if another queen evos won't it make the other queen corpse start knocking down again/
uhh... if another queen evos won't it make the other queen corpse start knocking down again/
Looking after it
Just check mob's state instead???
queen.stat == DEAD
Or even better unregister the signal from the mob on queen's death
What a problem to unreg signal on proc death?
by the way, you need to mark your prs as ready to review when you'd like a maintainer to look over and merge