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New guns & Ammo

Open TheManWithNoHands opened this issue 1 year ago • 3 comments

About the pull request

WIP Im making new guns and ammo that mostly will end up in the zombie mode. This is just drafted in case i got serious problems with stuff and need help. Like i already do, hey look at that.

Adds the TX801 12g Lever-action Shotgun Adds the MTs255 12g Cylinder Shotgunrifle Adds 12g Birdshot shells. A lower damage, easier to hit alternative to buck. Also it fucks ya up with shrapnel if you FF.

Explain why it's good for the game

More guns = more fun

Testing Photographs and Procedure

Screenshots & Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

:cl:TheManWithNoHands add: Added Birdshot; TX801 shotgun; Mts255 Shotgun /:cl:

TheManWithNoHands avatar Aug 16 '24 12:08 TheManWithNoHands

If it's WIP just close it and PR and when it's ready maybe If it is not even TM viable it's just clutter, if you want to show off your work you can do it in #contrib-projects channel on discord

Git-Nivrak avatar Aug 16 '24 20:08 Git-Nivrak

If it's WIP just close it and PR and when it's ready maybe If it is not even TM viable it's just clutter, if you want to show off your work you can do it in #contrib-projects channel on discord

No, its draft so its easier to help with the problems i have, wich i wrote into the description. Currently the Birdshot round isnt working, like at all. It doesnt shoot projectiles and doesnt reload properly. When i asked for help, i been told to open a draft PR by blundir.

Also, there are a lot of other draft PRs that are not TM viable. Being that they are a draft.

TheManWithNoHands avatar Aug 17 '24 02:08 TheManWithNoHands

This pull request has conflicts, please resolve those before we can evaluate the pull request.

cm13-github avatar Aug 21 '24 01:08 cm13-github