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Error in Prosthetic Legs

Open cm13-issue-bot opened this issue 1 year ago • 0 comments

Testmerges

#6334: 'Xenomorph Endgame' by Git-Nivrak at commit 8d2cc8fb83
#6071: '[V] Sorokyne Strata: Expanded Small corridors, removed 3000 unused tiles, allow LAZ for CAS inside most structures, Xenos can now weed everything except LZ's and surrounding of LZ's.' by Venuska1117 at commit 817ed55a47
#6248: 'New Map: LV-759 Hybrisa Prospera' by Zenith00000 at commit f3201d3bcd
#6682: 'Hugged changes' by zzzmike at commit 901f664a71
#6860: 'Mentor New Player Markers' by realforest2001 at commit f69c2c4055
#6855: 'Non folding plasteel barricade' by Blundir at commit d277c0e46f

Round ID

23459

Description of the bug

Simply put, the legs are clearly labeled in reverse. On the targeting dummy, the RIGHT leg sticks out to the LEFT of the player's view, since we're looking at it front on.

What's the difference with what should have happened?

It should be the opposite with the legs. The Right and Leg robotic legs are currently facing in reverse when compared to the targeting dummy.

How do we reproduce this bug?

Print legs, line them up together, left and right make no sense.

Attached logs

N/A

Additional details

  • Author: NevaBFlaxinated
  • Admin: SmellyHippie
  • Note: None

cm13-issue-bot avatar Aug 11 '24 09:08 cm13-issue-bot