STEEL DIVISON (Re-introduces 200 pop locked tank) [DRAFT]
About the pull request
Re-introduces the tank and tank crew back into the game, unlocking at 200 pop.
Explain why it's good for the game
to do list re-introduce VC ✅ re-introduce Tank ✅ re-introduce tank attachements ✅ Make crewmen start with gear preset ✅ add pop lock ✅ fix bugs ✅ crew man / tank crew consistency ✅ crawl / ledge ✅
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the <details> tags.
Changelog
:cl: balance: Re-adds Vehicle Crewmen balance: Tank now unlocks at 200 pop. balance: Re-adds tank and its attachements back to the tank-bay. /:cl:
i put the only issue i found and remember about APC here. it's about sprite getting unsynced. https://github.com/cmss13-devs/cmss13/issues/5041
Hey, I don't know if this is an issue, but could the old VC playtimes be linked to the tank crew role?
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself
Address feedback and undraft otherwise expect this closed for being stale by the end of this month.
everything should be addressed now, i will make a seperate pr to atomize the balance stuff and a few more fixes for the flamethrowe / minigun