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Fix for a bunch of map issues

Open Bunfus opened this issue 1 month ago • 2 comments

About the pull request

This PR mainly aims to implement a bunch of small fixes and changes across all maps. Some examples:

  • Area markers have been slightly tweaked to be more accurate
  • Objects with wrong rotations have been corrected on most maps
  • Majority of the broken objects had their icon paths corrected
  • Some maps got very minor visual changes (new fences on 522, new basketball court on Shivas)
All changes
LV-624
  • Added missing wiring terminal to SMES in CLF insert
  • Changed spawn location of one of the monkeys (Fixes #10713)
  • Fixed area markers to be more accurate
  • Fixed ygdrasil tree by making it indestructible (Fixes #3454)
  • Fixed the icon_state of the synth head in hydro (Fixes #7978 and fixes #10899)
Shivas Snowball
  • Added missing tiles below doors
  • Added missing wiring terminals to SMESes
  • Added more dirt across the map
  • Added new window sprites to match the walls
  • Updated existing coloured walls and window sprites
  • Updated basketball court visuals
  • Removed the only camera on the colony (Fixes #9791)
  • Removed the broken machine in the bar (Fixes #9802)
  • Fixed rotations of tiles and objects
  • Fixed area markers to be more accurate
  • Fixed broken bolt buttons near sensors
Ice Colony V2
  • Added missing tables
  • Fixed rotations of objects
  • Fixed area markers to be more accurate
  • Fixed broken objects
  • Fixed broken bolt buttons
Solaris Ridge
  • Changed scrapeaway walls in west caves to only block the LZ
  • Replaced a prop M41AE2 with a functional one (still empty)
  • Replaced turf in ETA so weeds could spread
  • Removed duplicate objects
  • Fixed broken objects
  • Fixed area markers to be more accurate
Fiorina Science Annex
  • Added missing tiles below hull windows
  • Added missing wiring terminals to SMESes
  • Added wirecutters to the pod insert (Fixes #10942)
  • Replaced some walls with hull walls to avoid going in space (Fixes #9904)
  • Replaced old turrets in the CLF insert
  • Updated basketball court insert visuals
  • Fixed broken objects
  • Fixed area markers to be more accurate
Fiorina Cellblocks
  • Fixed broken objects
Trijent Dam
  • Replaced all shutters (apart from elevators) with destructible ones
  • Replaced turf in containment so weeds could spread
  • Fixed area markers to be more accurate
LV-522 Chance's Claim
  • Replaced old fences with the new slim fences and added fence doors
  • Replaced computers in casino with working slot machines
  • Removed misplaced fog
  • Changed the direction where cryo cell ejects you (Fixes #10655)
  • Fixed area markers to be more accurate (Fixes #7052 and fixes #9375)
Sorokyne Strata
  • Fixed area markers to be more accurate
Kutjevo Refinery
  • Added missing wiring terminals to SMES
  • Replaced some hull walls with reinforced walls
  • Fixed names of the buttons in the LZ insert
  • Fixed area markers to be more accurate
New Varadero
  • Added additional invisible wall to avoid going in ocean (Fixes #7932)
  • Removed duplicate objects
  • Fixed broken objects
  • Fixed rotations of objects (Fixes #10517)
  • Fixed area markers to be more accurate
LV-759 Hybrisa Prospera
  • Fixed broken objects
  • Fixed area markers to be more accurate
CORSAT
  • Replaced some walls with hull walls
  • Removed duplicate windows
  • Fixed broken objects
  • Fixed rotations of tiles

Explain why it's good for the game

Less map issues and more consistency is good.

Testing Photographs and Procedure

Screenshots Fixed synth head sprite Compare1 Updated walls and windows Compare2 Fixed rotations of tiles and objects Compare3 Fixed rotations of tiles and objects Compare4 Added more dirt Compare5 Updated basketball court visuals Compare6 Replaced turf in ETA so weeds could spread Compare7 Scrapeaway walls in west caves now only block the LZ Compare8 Compare9 Added missing tiles below hull windows Compare10 Replaced old turrets in the CLF insert Compare11 Replaced old fences with the new slim fences and added fence doors Compare12 Replaced computers in casino with working slot machines Compare13 Fixed bookcase sprites Compare14

Changelog

:cl: Nemesis1337, Zenith fix: corrected broken icon states across all maps fix: corrected rotations of tiles and objects on Shivas and CORSAT fix: fixed broken bolt buttons on Shivas code: adding glass to the window frame will now create the correct window imageadd: added new window variants for Shivas imageadd: Shivas windows and walls are now darker maptweak: added missing tiles below windows and doors (Shivas and Fiorina) maptweak: added missing wiring terminals to SMESes on (Shivas, Fiorina and Kutjevo) maptweak: replaced unweedable turf in ETA (Solaris) and in containment cells (Trijent Dam) maptweak: replaced old turrets in the CLF insert (Fiorina) maptweak: replaced all shutters (apart from elevators) with destructible ones (Trijent Dam) maptweak: replaced old fences with the new slim fences and fence doors (Chance's Claim) maptweak: replaced a prop M41AE2 with a functional one (Solaris) maptweak: updated basketball court visuals (Shivas and Fiorina) maptweak: tweaked area markers across all maps maptweak: changed scrapeaway walls in west caves to only block the LZ (Solaris) maptweak: removed duplicate objects (Solaris, Chance's Claim, Varadero, CORSAT) /:cl:

Bunfus avatar Nov 02 '25 00:11 Bunfus

This pull request has conflicts, please resolve those before we can evaluate the pull request.

cm13-github avatar Nov 09 '25 21:11 cm13-github

Conflicts have been resolved. A maintainer will review the pull request shortly.

cm13-github avatar Nov 10 '25 16:11 cm13-github