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Lack of Depth controll

Open BlueSkyDefender opened this issue 9 years ago • 3 comments

I don't see away to control depth. If possible can you tell me how to adjust this.

BlueSkyDefender avatar Sep 21 '16 11:09 BlueSkyDefender

Is this so it's compatible with Depth3D? (love your product, BlueSkyDefender!)

formicsapien avatar Jun 27 '17 12:06 formicsapien

I ended up making a shader to adjust it myself. :P So all good. It was just too strong when used on a 3D tv.

BlueSkyDefender avatar Jun 28 '17 03:06 BlueSkyDefender

In the recent OpenVR version, you can adjust these CVARS:

  • vr_ipd: the distance between your eyes, in meters
  • vr_screendist: the distance between the viewer and the screen, in meters
  • and the CCMD "fov" to set the horizontal field of view, in degrees.

If you set all these correctly, the stereoscopic geometry should be correct.

https://github.com/cmbruns/gz3doom/blob/openvr/src/gl/stereo3d/gl_stereo_cvars.cpp#L50

In the older GZ3Doom, you can adjust vr_ipd and fov.

https://github.com/cmbruns/gz3doom/blob/master/src/gl/scene/gl_stereo3d.cpp#L38

cmbruns avatar Jun 30 '17 13:06 cmbruns