Lack of Depth controll
I don't see away to control depth. If possible can you tell me how to adjust this.
Is this so it's compatible with Depth3D? (love your product, BlueSkyDefender!)
I ended up making a shader to adjust it myself. :P So all good. It was just too strong when used on a 3D tv.
In the recent OpenVR version, you can adjust these CVARS:
- vr_ipd: the distance between your eyes, in meters
- vr_screendist: the distance between the viewer and the screen, in meters
- and the CCMD "fov" to set the horizontal field of view, in degrees.
If you set all these correctly, the stereoscopic geometry should be correct.
https://github.com/cmbruns/gz3doom/blob/openvr/src/gl/stereo3d/gl_stereo_cvars.cpp#L50
In the older GZ3Doom, you can adjust vr_ipd and fov.
https://github.com/cmbruns/gz3doom/blob/master/src/gl/scene/gl_stereo3d.cpp#L38