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Vellum performing updates when not scheduled
In my configuration.json, I have vellum set to update once a day at 4am. This backup is performed, but a backup at 12noon occurs
Here is my configuration.json:
{
"BdsBinPath": "bedrock_server",
"Backups": {
"EnableBackups": true,
"EnableSchedule": true,
"Schedule": [
"04:00"
],
"BackupInterval": 60.0,
"ArchivePath": "/home/sam/mcBackup/",
"BackupsToKeep": 7,
"OnActivityOnly": true,
"StopBeforeBackup": true,
"NotifyBeforeStop": 60,
"PreExec": "",
"PostExec": ""
},
"Renders": {
"EnableRenders": false,
"PapyrusBinPath": "",
"PapyrusOutputPath": "",
"RenderInterval": 180.0,
"PapyrusGlobalArgs": "-w $WORLD_PATH -o $OUTPUT_PATH --htmlfile index.html -f png -q 100 --deleteexistingupdatefolder",
"PapyrusTasks": [
"--dim 0",
"--dim 1",
"--dim 2"
],
"LowPriority": false
},
"QuietMode": false,
"HideStdout": true,
"BusyCommands": true,
"CheckForUpdates": true,
"StopBdsOnException": true,
"BdsWatchdog": true,
"Plugins": {}
}
and here is what I see in the server console:
[INFO] IPv6 supported, port: 56140
[INFO] Server started.
No targets matched selector
Skipping this backup because no players were online since the last one was taken...
[INFO] Player connected: REDACTED, xuid: REDACTED
[ VELLUM ] Creating backup...
[INFO] Server stop requested.
[INFO] Stopping server...
Quit correctly
[ VELLUM ] -> Clearing local world backup directory...
[ VELLUM ] -> Creating full world backup...
[ VELLUM ] -> Archiving world backup...
[ VELLUM ] -> Archiving done!
[ VELLUM ] Backup done!
NO LOG FILE! - setting up server logging...
[2020-11-25 12:00:01 INFO] Starting Server
[2020-11-25 12:00:01 INFO] Version 1.16.100.4
[2020-11-25 12:00:01 INFO] Session ID f6280e3c-930a-401f-93c1-39cbda6bd0ae
[2020-11-25 12:00:01 INFO] Level Name: Bedrock-level
[2020-11-25 12:00:01 INFO] Game mode: 0 Survival
[2020-11-25 12:00:01 INFO] Difficulty: 1 EASY
[INFO] opening worlds/Bedrock-level/db
[INFO] IPv4 supported, port: 19132
[INFO] IPv6 supported, port: 19133
[INFO] IPv4 supported, port: 36415
[INFO] IPv6 supported, port: 51828
[INFO] Server started.
[INFO] Player connected: REDACTED, xuid: REDACTED
I am running the server in a screen session on Ubuntu 18.04.
Thanks for reporting and sorry for the late answer.
I will have a look at what's causing this and push a fix asap! This could possibly already be resolved with @tomrhollis' PR https://github.com/clarkx86/vellum/pull/38.