flare
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Free Libre Action Roleplaying Engine
Henrik's sent in a proposed Game Time addition (see pull request #924). We haven't discussed this. As with all major features, let's talk about it before we consider merging it...
Traps
I want to start implementing traps in Flare. I'm looking for ideas for traps and how they might look using the current implementation of events + powers. Example 1: Classic...
I'll start a list of the voice acts, which are required in my opinion. Please discuss if the entries are ok, or provide others as well. ## General messages for...
To submit issues about the Flare engine: https://github.com/clintbellanger/flare-engine/issues To submit issues about the Flare game: https://github.com/clintbellanger/flare-game/issues
I'm not sure these are a fit for Flare, but I want to strongly consider them. Especially for the future (e.g. Flare 2.0). One way to balance ranged weapons is...
Currently map makers have to define their own collision info (mark which tiles are blocking). It will be much nicer if this information is in the tile set instead, automatically...