CLEO5
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not working with Skin Selector 2.1 (Modloader version)
https://www.mixmods.com.br/2015/09/skin-selector-v2-1-ml-e-v2-1-c/
results in
Mod fails to load saved player model at game startup. Two entries appear in selector list: "$FASTMAN92LI". Clicking either link results in: Unhandled exception at 0x6BF242BD in std.stream.dll (+0x342bd): 0xC0000005: Access violation reading location 0x00000000. Force close via task manager.
Including logs from last run:
cleo.log cleo_redux.log fastman92limitAdjuster.log gta_sa.exe_2024-02-19_15-49-30.log
Second .cleo log didn't upload with first, so I renamed. CLEOcleo.log
CLEOcleo.log
looks very strange. Several default Cleo's plugins not registered any opcodes at all.
Those must CLEO Redux plugins
Looks like another plugins collision. Now regular Cleo also has MemoryOperations.cleo file. @ejp2001 please try with alpha.40
Mostly fixed in alpha.46 There is still issue with ModLoader, causing addon skins to be not listed in menu.
@ejp2001 can you try this mod with alpha.70? does it work?
Skin Selector (c) doesn't save the character (could be one of my scripts). But everything else seems to work ok.
Save file is created in cleo_saves folder, but game is not loading it. I disabled all of my scripts to make sure it wasn't anything on my end.
@ejp2001 can you give link to your Skin Selector? I'm looking at sources and I do not see any thing related to save files.
It's the MixMods Modloader version... https://www.mixmods.com.br/2015/09/skin-selector-v2-1-ml-e-v2-1-c/. I rarely use it anymore.
@ejp2001 Which version? I used N variant before. When files are saved and what is the result then?
(c) version is the one that saves the player model for next load. Everything else works but that.
That WAS one of the main reasons I used it, until I decided I could do more with separate player folders. I still like it for building peds, because I don't have to register them. But I can use any version for that.