[Wine] Game doesn't run properly
soft/hardware versions: libTAS v1.4.1 wine 4.0 debian 10 im trying to tas a .exe game but whenever i execute it in libTAS the application screen is just transparent, but if i only run it via wine from terminal, it can run properly. edit 1: also i had clock_gettime() on. edit 2: i read #262 and it doesnt seem to be the issue ehre as the window is still transparent after moving it/making it the top/was default as top edit 3: only games that work in 60fps can't run properly, but the games in 30 fps freezes whenever i press a button i tried googling a solution but i dont seem to find someone else who had a similar issue here is a screenshot: https://ibb.co/1fsCzj0
I ported OversaveTale to Linux (OS:T version 28.6), it can be found here.
Although I can make a port for the version you're running, assuming it's using GameMaker: Studio
I ported OversaveTale to Linux (OS:T version 28.6), it can be found here.
Although I can make a port for the version you're running, assuming it's using GameMaker: Studio
I tried this method before, taught by another TASer, but it says i need to install libcurl to open it, but i have no idea how to install one in debian, i tried to use ubuntu but i have no idea how to set up one lol
It should be as simple as sudo apt install libcurl or sudo apt install libcurl3, although I don't use Ubuntu/Debian so I can't easily check if that's exactly correct, but it's definitely close enough.
for sudo apt install libcurl it shows:
dpkg was interrupted. you must manually run 'sudo dpkg --configure -a' to correct the problem
then i inputed sudo dpkg --configure -a
then i reinputed sudo apt install libcurl
and it shows Unable to locate package libcurl
for sudo apt install libcurl3, it says that it can be replaced by libcurl4, so i inputed sudo apt install libcurl4
Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or have been moved out of Incoming.
GameMaker Studio uses old libraries. You can get them from Steam runtime libraries, or from other GameMaker Studio games.