3DDFA_V2 icon indicating copy to clipboard operation
3DDFA_V2 copied to clipboard

How to get "sparse" 3d facial landmarks

Open tkzky opened this issue 4 years ago • 3 comments

Thank you for your code. I'd like to know how can I get "sparse" 3D landmark coordinates? Like (x,y,z) And does the Z coordinate represent the depth information of the landmarks? Looking forward to your reply!

tkzky avatar Aug 16 '21 11:08 tkzky

I also have this problem, do you solve it ?

lewisandJiang avatar Sep 02 '21 13:09 lewisandJiang

I don't solve it, what about you?

tkzky avatar Nov 11 '21 02:11 tkzky

https://github.com/cleardusk/3DDFA_V2/blob/9fdbea1eb97f762221f71f5c76f08f52296c6704/TDDFA.py#L134

But the z is not the real depth, since 3DDFA_V2 adopts the weak-perspective projection (or scaled orthogonal projection).

cleardusk avatar Nov 14 '21 15:11 cleardusk