3DDFA_V2
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Running 3DDFA_V2 in realtime on a stream.
I have run the example video and noticed that there is a lag in the output especially when doing it in 3d. I use the CPU only option as my GPU is AMD. Is it possible to somehow run it real time for an online stream for example?
The rasterization is a little slower, you can use OpenGL or other lib to accelerate it, or downsample the bfm vertices (3w+).