godot-volumetric-cloud-demo
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A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders
Volumetric Clouds
This is a demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders.
This demo uses animated clouds generated from ray marching 3D textures. It features automatic time of day adjustments just by rotating the sun.
Renderer: Vulkan
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