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Sky and distance fog fails to render behind stained/tinted glass

Open PencilVoid opened this issue 2 years ago • 0 comments

Shaderpack enabled Shaderpack disabled
2022-09-25_14 27 09 2022-09-25_14 27 12

2022-09-25_14 30 57 2022-09-25_15 12 55

Tested with Iris 1.3.1 on Minecraft 1.19.2. I suspect it is caused by any translucent block in general, but stained glass is the most accessible. It may not be noticeable at night since the bug causes the sky to turn black, and one would expect the sky to be dark at night anyhow.

PencilVoid avatar Sep 25 '22 16:09 PencilVoid