Christian Kosman
Christian Kosman
1.2.2
On iOS, `SDL_GL_SetSwapInterval` is not supported, so the app defaults to timer-based frame-pacing rather than vsync. This ultimately leads to the game sometimes appearing at a lower framerate. This is...
A weird phenomenon, but haptics work on an iPhone X running iOS 14.0, but not on an iPhone 13 on iOS 15.0.1 nor an iPhone X on 14.3. I’m guessing...
This is too mathy for me, so I'm hoping someone can help me out with this. Gmod "Angle" objects represent pitch, yaw, and roll but will switch order when rotated...
Hi. The last time the dump was updated was over a year ago. Will we see any updates to this repo? With the changes to the API, [this website](https://tweet-entity-extractor.glitch.me/) is...