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📅 News and updates: October 18, 2016

Open Reinmar opened this issue 9 years ago • 0 comments

(The previous post: News and Updates: October 4, 2016)

First of all, we released Iteration 3 – Third Developer Preview which features the list and link features.

After that, we began working on iteration 4.

So far, we have made good progress with a couple of things:

  • The first piece of the autoformat feature landed on master. You can now create headings and lists by simply typing Markdown-like formatting:

    Autoformat screencast

  • We began working on the fake selection feature in the engine. It will allow for implementing widgets.

  • A lot of selection-related tickets were closed:

    • https://github.com/ckeditor/ckeditor5-engine/issues/401
    • https://github.com/ckeditor/ckeditor5-engine/issues/259
    • https://github.com/ckeditor/ckeditor5-engine/issues/399
    • https://github.com/ckeditor/ckeditor5-engine/issues/590
    • https://github.com/ckeditor/ckeditor5-engine/issues/589
    • https://github.com/ckeditor/ckeditor5-engine/issues/603
    • https://github.com/ckeditor/ckeditor5-engine/issues/462
  • The editor now correctly handles whitespaces:

    • Insignificant ones (e.g. around blocks) are removed when loading data.
    • The model contains normalised spaces. In the DOM, subsequent spaces must be rendered as '     ', but in the document model we keep normal spaces. The renderer takes care of the conversion, so the developer does not have to worry about them when changing the model.
  • We introduced the FocusTracker utility for managing focus state across the application.

  • The compiler now exports a simple entry point.

  • View models were merged into the view classes as a step towards simplifying the UI library.

  • We checked the RTL text support in the editor and everything worked fine.

Reinmar avatar Oct 18 '16 09:10 Reinmar