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Traits: Personality Trait Removal Events

Open LordPeter opened this issue 4 years ago • 0 comments

  • [ ] Write scripted effects that automatically provide an alert to the player when a trait is added/lost. These should be used whenever a trait is assigned by chance from a random/random_list or through a hidden tooltip effect. The player should always know when they have gained/lost a trait!
  • [ ] Write alert events (lost/gained) for the new personality traits (and vanilla traits that are missing them).
  • [ ] Replace vanilla bland personality trait removal events with immersive events that allow player interaction/choice of the trait to remove, while still enforcing the removal of a trait.

LordPeter avatar Oct 03 '19 19:10 LordPeter