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Ambitions

Open Waschbaerkebab opened this issue 4 years ago • 1 comments

TODO list

  • [ ] Add martial_lady, martial_pagan, martial_tengri (commented out)

  • [ ] Add numerous faction-mood-related code (commented out)

  • [ ] Add gamerule -> Gender Plus (commented out)

  • [ ] Change religion_group = pagan_group back to is_pagan_religion

  • [ ] Icons overhaul(?)

  • [ ] Refactor some event-triggers for the befriend_liege ambition

  • [ ] make namespaces shorter (seems to give an error)


Added adopt_a_lifestyle ambition

Worth to mention:

  • Commented out trait = martial_lady (trait not implemented yet)
  • Commented out trait = martial_lady_pagan (trait not implemented yet)
  • Commented out trait = martial_lady_tengri (trait not implemented yet)

Also commented out:

if = {
     limit = {
          NOR = {
               has_character_modifier = plot_assisted_spying
               has_character_modifier = plot_assisted_spying2
               has_character_modifier = plot_assisted_spying3
               has_character_modifier = plot_assisted_spying4
               has_character_modifier = plot_assisted_spying5
          }
     }
     add_character_modifier = {
     name = plot_assisted_spying
     duration = 90
     }
}

and

liege = { has_law = female_council_law_4 }
[...]
has_game_rule = {
     name = gender
     value = plus
}

I commented out that stuff because I didn't want to add too much stuff outside of the ambitions. If you wish, I'll implement for example the traits, but not any events/decisions to actually receive the trait (which would make it unnecessary to implement the traits yet, but I'm not sure how you want to handle it)

And, as mentioned on discord, changed is_pagan_religion = yes to religion_group = pagan_group, but i mentioned it in the code as comment

From testing, the events and the ambition itself seems to work just fine

Waschbaerkebab avatar Mar 25 '20 17:03 Waschbaerkebab