CK2Plus_Rewrite
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Ambitions
TODO list
-
[ ] Add martial_lady, martial_pagan, martial_tengri (commented out)
-
[ ] Add numerous faction-mood-related code (commented out)
-
[ ] Add gamerule -> Gender Plus (commented out)
-
[ ] Change
religion_group = pagan_group
back tois_pagan_religion
-
[ ] Icons overhaul(?)
-
[ ] Refactor some event-triggers for the
befriend_liege
ambition -
[ ] make namespaces shorter (seems to give an error)
Added adopt_a_lifestyle
ambition
Worth to mention:
- Commented out
trait = martial_lady
(trait not implemented yet) - Commented out
trait = martial_lady_pagan
(trait not implemented yet) - Commented out
trait = martial_lady_tengri
(trait not implemented yet)
Also commented out:
if = {
limit = {
NOR = {
has_character_modifier = plot_assisted_spying
has_character_modifier = plot_assisted_spying2
has_character_modifier = plot_assisted_spying3
has_character_modifier = plot_assisted_spying4
has_character_modifier = plot_assisted_spying5
}
}
add_character_modifier = {
name = plot_assisted_spying
duration = 90
}
}
and
liege = { has_law = female_council_law_4 }
[...]
has_game_rule = {
name = gender
value = plus
}
I commented out that stuff because I didn't want to add too much stuff outside of the ambitions. If you wish, I'll implement for example the traits, but not any events/decisions to actually receive the trait (which would make it unnecessary to implement the traits yet, but I'm not sure how you want to handle it)
And, as mentioned on discord, changed is_pagan_religion = yes
to religion_group = pagan_group
, but i mentioned it in the code as comment
From testing, the events and the ambition itself seems to work just fine