cjohn001

Results 87 comments of cjohn001

Hello Dominik and Frank, Frank is right, the behavior is exactly what I tried to show with the example. Hence, the app should not run :) @codeworrior: Regarding your comments,...

ok, then as far as I understand my assumption was correct, and the tutorial needs a polish. Thanks for clarification. Can I then take my example offline or might there...

@sudhakar, Hello, it seems like the error is related to the android simulator which provides a kind of virtual camera in which you can setup a virtual scene to capture...

@AshkanHovold : As I unfortunately cannot help on the issue here I am currently trying the override variant you mentioned. I have seen in kamilkisiela's patch that there were several...

Hello Kiran, I assume you mean in the cluster-config.yaml. Yes I have the extra_binds in there. I had some trouble with it in the past when I forgot to set...

Hello @edusperoni , not sure how I have to do it. could you please explain what I have to set in polyfills.ts. So far I only used Trace by putting...

@edusperoni, I tried to set Trace.addCategories(Trace.categories.All) as I was not able to import NativeScriptDebug ``` import { NativeScriptDebug } from '@nativescript/angular/lib/trace'; Trace.addCategories(NativeScriptDebug.rendererTraceCategory); Trace.enable(); ``` and I also tried to set...

I now did try both variants in app.module.ts, but I do not see any output import { Trace } from '@nativescript/core'; import { ɵNativeScriptAngularDebug } from '@nativescript/angular'; Trace.addCategories(ɵNativeScriptAngularDebug.rendererTraceCategory); Trace.enable(); and...

ok, got it. Had to go into polyfills.ts It looks like the expression is evaluated, see attached file line 1404 and 1405 ``` ns-renderer: NativeScriptRenderer.setProperty GridLayout(107).:android:columns = *,10,* ns-renderer: NativeScriptRenderer.setProperty...

@edusperoni you mean if I am calling setAttribute? No. In regards to the android: ios: you do not want to support it anymore? In that case I would have to...