smaghetti
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A web based level editor for Super Mario Advance 4, the GBA port of Super Mario Bros 3
Some people have recorded videos of smaghetti and in those videos the emulator runs very slow, like 10fps or so. I have also found it runs pretty slowly in Firefox...
![image](https://user-images.githubusercontent.com/141159/149166471-321ba57c-a876-4fa5-a830-8f7257845179.png) found by @lelegofrog
idk why you would do this but if you put a bunch of "card slot machines" in a 7x2 rectangle (like this) ![Screenshot 2022-01-24 13 26 54](https://user-images.githubusercontent.com/61850335/150844030-26a11dc8-4066-4f21-b393-4a66d81b1594.png) when trying to...
Certain combos of objects crash SMA4. This mostly happens on very sparse levels that only have two types of objects in them. Smaghetti should warn whenever these combos are present....
![image](https://user-images.githubusercontent.com/141159/140666768-b4208711-c4ad-4d94-8f2b-e4847d671e47.png) Probably need to separate it out into its own entity for now.
repro: 1. create a tall level, in the 60's height wise 2. place a double ended pipe just at the beginning of the level 3. play the level, go up...
Found by polterbryce on Discord. These combinations cause the gba to crash once the level starts 1. Mario stands on Stalactite, with a muncher in the room 2. Mario stands...
With these scenarios in the editor: ![image](https://user-images.githubusercontent.com/141159/133159356-e27b85b1-9d6b-4577-bdb1-e82a5bb7c14c.png) ![image](https://user-images.githubusercontent.com/141159/133159373-cb3711eb-f67c-4d1c-a460-7fc726d401ef.png) the result is this: ![image](https://user-images.githubusercontent.com/141159/133159406-b4254811-5ae0-4cdf-8be3-2f81b1932243.png)
https://smaghetti.com/editor/oXf-Y-kO/freaky-goombas/ This level has several issues, but the most notable one is Morton's projectiles are using the wrong tiles. There is a missing graphic set limitation on the koopalings it...
Enable Smaghetti to build levels for SMB3 in SNES All Stars. This is a giant enhancement of course. High level things * add support to HexTree for AllStars * Figure...