citra
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Denpamen 1/2/3 Antenna Tower Bug
In "The Denpamen 1/2/3", there's an antenna tower where you get new party members. This relies on "radio waves", relating to WIFI emulation. However, every time you enter the tower, Unimplemented "ScanAP's" is called, then stubbed SetTransferEndInterrupt is called (no radio waves are found), then the game cancels the ongoing receiving process. This is important, since the only other way to get party members is by QR Code, which for the first game, requires beating the third dungeon with only one character. This is already on the wiki for all games, but thought it'd be good to create an issue.
Version - Canary 2042 Log File citra_log.txt
This really needs to be fixed, game's unplayable without WIFI emu.