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VC Game Super Mario Bros Deluxe - no sound in game

Open wwylele opened this issue 8 years ago • 6 comments

Only virtual console's sound effect is played (like when you press the screen to pause), but total silence in game. DSP related log:

...
[ 117.938915] Service.GSP <Warning> core/hle/service/gsp_gpu.cpp:AcquireRight:645: called
[ 117.949210] HW.Memory <Error> core/memory.cpp:VirtualToPhysicalAddress:423: Unknown virtual address @ 0x0892D0D8
[ 117.962001] Service.DSP <Info> core/hle/service/dsp_dsp.cpp:LoadComponent:146: Firmware hash: 0x348ac2f23aa20bca
[ 117.962019] Service.DSP <Info> core/hle/service/dsp_dsp.cpp:LoadComponent:148: Structures hash: 0x93e48663943cad39
[ 117.962027] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:LoadComponent:151: (STUBBED) called size=0xC288, prog_mask=0x505300FF, data_mask=0x000D00FF, buffer=0x001BD978
[ 117.962084] Service.DSP <Info> core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:236: Registered type=2, pipe=2, event_handle=0x000E0069
[ 117.962110] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:GetSemaphoreEventHandle:168: (STUBBED) called
[ 117.962138] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:SetSemaphoreMask:426: (STUBBED) called mask=0x00002000
[ 117.962173] Audio.DSP <Info> audio_core/hle/pipe.cpp:PipeWrite:134: Application has requested initialization of DSP hardware
[ 117.962198] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:SetSemaphore:258: (STUBBED) called
[ 117.962343] Service.DSP <Warning> core/hle/service/dsp_dsp.cpp:SetSemaphore:258: (STUBBED) called
...

Also my friend said VC game:Pokemon Red has similar issue.

wwylele avatar May 20 '16 09:05 wwylele