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Visual artifacts in mgs 3d

Open saradip opened this issue 4 years ago • 4 comments

Running at 1x resolution the game creates a flickering mishmash of pixels on the screen At 2x and higher mgs shows a similar problem with a diagonal line from bottom left to upper right Also the game runs significantly slower than citra mmj Screenshot_2020-05-24-19-01-41-875_org citra citra_emu IMG_20200524_190548

saradip avatar May 24 '20 15:05 saradip

This issue is missing a lot of the info requested in the template. For example what phone with what exact specs are you even running?

FearlessTobi avatar May 24 '20 15:05 FearlessTobi

I'm using pocophone f1 Snapdragon 845 6/128

saradip avatar May 24 '20 15:05 saradip

It's likely that the game requires ARB_texture_barrier which isn't supported on mobile devices. Will likely require a workaround with a speed penalty.

BreadFish64 avatar May 24 '20 17:05 BreadFish64

This happens if you turn hardware shader on

saintbepis avatar May 24 '20 18:05 saintbepis