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Random crashes and freezes in Pokemon games

Open Zapy-69 opened this issue 4 years ago • 3 comments

When playing Pokemon moon the game works fine at 60% of speed, but it randomly freezes, music keeps playing but everything else doesn't works. In Pokemon Omega Ruby the game works between 80/100% of speed, but the game crashes in the title screen, cutscenes, and Pokemon selection screen when hardware shader option is enabled, when disabled the game doesn't crash in that instances, but runs at 40% of speed and it randomly freezes, just like in Pokemon moon In Pokemon X the game crashes when hardware shader is enabled.

Phone model: Huawei Y7 2019 Processor: Snapdragon 450 GPU: Adreno 506 (I know it's a bad phone, but I can't afford a better one)

Zapy-69 avatar May 24 '20 00:05 Zapy-69

Ah bro it happens even with a flagship processor like Snapdragon 845 running Pokémon Ultra Sun, gave me only 83-85% speed at 25 FPS 😅

aecarvalho avatar May 24 '20 03:05 aecarvalho

Well, now in update 6 omega ruby doesn't even works with hardware shader enabled, in update 1 to 5 it was just in cutscenes and in the title screen, but now the game always crashes, so it's literally unplayable

Zapy-69 avatar Jun 01 '20 04:06 Zapy-69

I had to reroll back to Beta 5 because texture keep being invisible. Playing Pkmn Sun.

Lxoric avatar Jun 01 '20 13:06 Lxoric