new cheats crash method
What happened?
Description: A cheater is exploiting a vulnerability that causes game crashes when performing certain actions in the port area. The crash results in the game becoming unresponsive and generates a crash report.
Crash Details:
Legacy crash hash: table-golf-summer
Crash report ID: si-b87761a236f44871908f115bc0f35c1f
Stack trace points to functions in GTA5_b3258.exe
Expected result
Expected Result: The game should remain stable and not crash when players perform actions in the port area.
Reproduction steps
Reproduction Steps:
A cheater performs unknown malicious actions in the port area
Game crashes with the specified error
Crash report is generated and uploaded
Importancy
Crash
Area(s)
FiveM
Specific version(s)
FiveM Client Build: 6464 Server Build: 6402
Additional information
The crash appears to be triggered deliberately by cheaters using some kind of exploit method. The stack trace shows consistent patterns in the crash reports.
CfxCrashDump_2025_11_17_18_05_08.zip
This exploit should be fixed by #3717, but that change is only available in canary for now.
This exploit should be fixed by #3717, but that change is only available in canary for now.
The same crashes are still present in the canary version.
it looks that still crashing even on canary @DaniGP17
Can you get a crash dump from a player on Canary please?
it looks that still crashing even on canary @DaniGP17
Ok, I'll check it.
--client side
Citizen.CreateThread(function()
while true do
Wait(0)
local ped = PlayerPedId()
local status = GetScriptTaskStatus(ped, 0x491A782D)
if status ~= 7 then
ClearPedTasksImmediately(ped)
end
end
end)
--server side
CreateThread(function()
while true do
Wait(150)
for _, src in ipairs(GetPlayers()) do
local ped = GetPlayerPed(src)
if ped ~= 0 then
local specific = GetPedSpecificTaskType(ped, 0)
local cmd = GetPedScriptTaskCommand(ped)
if specific == 57 or cmd == 57 or cmd == 313 then
ClearPedTasksImmediately(ped)
end
end
end
end
end)
and i also did this fix to test but they can block client-side
Are we talking about the same mod menu thats called SouthMenu?? Cuz we got recently a mass attack by them using there crash method and crashing every near players around them, there are some information about a crashed client. The client was not on canary! "Its a .gamelog file not a log file!"
brother @Krowx1337 u can use my server side fix and add your ban export or smth, it fixes the problem
--server side
CreateThread(function()
while true do
Wait(150)
for _, src in ipairs(GetPlayers()) do
local ped = GetPlayerPed(src)
if ped ~= 0 then
local specific = GetPedSpecificTaskType(ped, 0)
local cmd = GetPedScriptTaskCommand(ped)
if specific == 57 or cmd == 57 or cmd == 313 then
ClearPedTasksImmediately(ped)
end
end
end
end
end)
alr just wanted to make sure its the same method that they're using. Am glad to hear that from you @imLocutor have a nice day brother
I have experienced continuous crashes today! Please resolve this issue; it doesn't matter whether I use the Beta, unsupported, or standard version—I'm still encountering crashes.
Hi, can someone share a crash dump in canary?
Hello my brother @FrogCF my server side fix already solved the problem, just use it with a lower wait time like 50, add your ban export/handler and done!! ❤️
Hello my brother @FrogCF my server side fix already solved the problem, just use it with a lower wait time like 50, add your ban export/handler and done!! ❤️
It would be more logical to solve this problem at its root; as a result, not every server will be aware of this.
Hi, can someone share a crash dump in canary?
The scammer who asked for money today will come back again. If it crashes when triggered in Canary mode, I'll share the game dump.
@Whisperisgod you're totally right my brother, fivem already released the fix but only on latest version, now we just need to wait.
CfxCrashDump_2025_11_18_17_45_40.zip CfxCrashDump_2025_11_18_16_51_20.zip CfxCrashDump_2025_11_18_17_48_17.zip
Im facing the same crash @DaniGP17 can u check it please :)
This exploit is solved in canary, or at least all the crashes that people send are not in canary.
This exploit is solved in canary, or at least all the crashes that people send are not in canary.
The problem is I can't force my players to play on canary
Of course I know, but we can't do anything more here than just waiting the fix to reach other branches. Meanwhile you can use this.
The below is the working version of it, the above kinda works but not effective enough to prevent the crash. (performance is horrible for it tho but gotta do what you gotta do)
CreateThread(function()
while true do
Wait(10)
for _, src in ipairs(GetPlayers()) do
local ped = GetPlayerPed(src)
if ped ~= 0 then
local specific = GetPedSpecificTaskType(ped, 0)
local cmd = GetPedScriptTaskCommand(ped)
if specific == 57 or cmd == 57 or cmd == 313 then
DropPlayer(src, "Crash Attempt #45")
end
end
end
end
end)