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Select camera-visible chunks does not work with Parallel camera projection

Open NJDaeger opened this issue 6 years ago • 6 comments

I'm not too sure when this happened, but when I click "Select visible chunks" it won't do anything. I don't see an error in the console either. Was hoping this could be fixed.

NJDaeger avatar Mar 14 '18 19:03 NJDaeger

I might have time to look at this tomorrow. Thanks for the report.

llbit avatar Mar 15 '18 15:03 llbit

Any news?

NJDaeger avatar Mar 17 '18 00:03 NJDaeger

I was too busy preparing for a conference to fix it, now I am traveling this week. Hopefully I'll have time next week.

llbit avatar Apr 10 '18 22:04 llbit

Hi again, sorry for the delay - I have not had time to work on Chunky the past two months.

I tried to use Select Visible Chunks and it works fine for me in Chunky 1.4.5. See my screen recording.

Select visible chunks will select all chunks that are inside the current 2D map view bounds and inside the yellow camera view outline on the map. The yellow outline is just an estimate of what the camera could see and may not be correct: for superflat worlds with a low Y-height the camera view estimate will be too far away to "see" the closest chunks when not viewing directly down.

llbit avatar Apr 28 '18 07:04 llbit

Btw. it seems like it never works for the "Parallel"-camera-mode. Whenever i'm using that, "Select visible chunks" doesn't do anything.

chland avatar Jul 31 '18 09:07 chland

Can confirm this issue in Parallel camera mode.

douira avatar Dec 31 '21 16:12 douira