chunky
chunky copied to clipboard
Fancier Translucency makes black pixels transparent
When Fancier translucency is enabled, fully black, non-transparent pixels on textures turn transparent. It will render correctly in preview and turn transparent in the actual renderer. Only affects RGB value (0, 0, 0).
Fancier Translucency enabled:
(Invisible Sheep eye, invisible player head, and artifacts on player's legs)
Fancier Translucency disabled:
(Sheep eye and player head is there)
Pinging @JustinTimeCuber :pray: This is a regression either in #1513 or #1670.
I think this is a 0^0 related issue, I'll fix it this weekend
This bug can also be easily reproduced with the UNKNOWN texture (sheep are not in Chunky yet).
I pushed a fix on a branch, but I need to test it a bit more.