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Fancier Translucency makes black pixels transparent

Open ThisIsBrady opened this issue 1 year ago • 4 comments

When Fancier translucency is enabled, fully black, non-transparent pixels on textures turn transparent. It will render correctly in preview and turn transparent in the actual renderer. Only affects RGB value (0, 0, 0).

Fancier Translucency enabled: (Invisible Sheep eye, invisible player head, and artifacts on player's legs) default_2024-04-05_16-58-08-100

Fancier Translucency disabled: (Sheep eye and player head is there) fancier-disabled

ThisIsBrady avatar Apr 05 '24 23:04 ThisIsBrady

Pinging @JustinTimeCuber :pray: This is a regression either in #1513 or #1670.

leMaik avatar Apr 05 '24 23:04 leMaik

I think this is a 0^0 related issue, I'll fix it this weekend

JustinTimeCuber avatar Apr 05 '24 23:04 JustinTimeCuber

This bug can also be easily reproduced with the UNKNOWN texture (sheep are not in Chunky yet).

leMaik avatar Apr 06 '24 18:04 leMaik

I pushed a fix on a branch, but I need to test it a bit more.

JustinTimeCuber avatar Apr 08 '24 04:04 JustinTimeCuber