NetCoreServer
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Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
Thread per WssSession or all WssSession using the same thread? I intend use Queue to save buffer per Session for async handle packet but I dont know WssSession use one...
Hello, does the websocket server support **permessage-deflate compression** when the client requests it? - e.g. client sends: Sec-WebSocket-Extensions: permessage-deflate If yes, is it possible to activate permessage-deflate on the server...
I encountered a problem when using HttpServer. I hope you can help me: how can I stream back files instead of reading the memory first and then returning. In ASP...
Add the following line under the Connect method in UdpClient.cs. `Socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);` Usage; `IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Broadcast, 3333); var client = new PluginUdpClient(ipEndPoint); client.Connect(); client.Send("hello");`
请问有没有支持mqtt的计划?
some times in some scenario the on received method in client is accumulated and this cause huge accumulated delay? while the data in server is the same size each time...
Is the library AoT friendly or does it rely on reflection ?