NetCoreServer
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Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
If i try to access this.Socket from the constructor of TcpSession, it returns null. How can i access to client's ip address from constructor?
It'd be great to have additional Memory and Span support. For example SendBinary(Memory)
I am working on writing a Rlogin proxy app using NetCoreServer. The app consist of a Rlogin Server, a Ssh Tunnel Client and a Rlogin client. The Rlogin server accepts...
Hello, I'm experiencing a deadlock in WsSession/WebSocket. What happens seems to be an unlucky and rare set of events, but we see it in production: My thread attempts to send...
Hi , I am trying to use netCoreserver library to receive the high frequency NSE TBT multicast data . I have use multicast udp client sample code . But it...
I wanted to ask if it's somehow possible to (add the ability to) upgrade a TCP connection to a TLS connection (on a TCP-Server). (basically, at any point in time,...
var res = client.SendRequest(req,new TimeSpan(0,0,3)); can not execute TimeoutHandler
Hi, I need to calculate each open SSL socket real traffic (with TLS overhead). `SslSession` has `BytesReceived` and `BytesSent`, but they exclude network traffic that is generated by TLS/SSL. I...
Am I missing something?
If we use this from Unity, the server detects a connection from the client, and the client can send data to the server, but the server can't send data to...