Christoph Wille
Christoph Wille
Ah, didn't know about the precompilation feature, interesting though (very much so). Then my current object model was already correctly split between Module and instance with linker and store. And...
> You'll need to use the same engine for the module, linker, and store. I forgot that we don't have an `Engine` property on `Module` or `Linker` in the .NET...
> Cross-engine instantiation isn't supported and I'd expect that to throw an exception (at least it should; please file a bug if not). https://github.com/christophwille/dotnet-opa-wasm/blob/master/src/Opa.Wasm.UnitTests/ThreadSafetyTests.cs#L10 it does fail but not very...
Kind of related question: if Engine and Module are tied tightly together - is there somewhere guidance on tradeoffs/use cases for (a) one engine married to one module (possibly hundreds...
The chmod +x only applies to existing /releases, not most current gh actions builds, correct?
Slight problem there - you need macOS, XCode and a dev account. Don't know if Jeffrey has any of that, I don't have the latter (and have zero intent of...
We discussed Windows signtool.exe approaches in https://github.com/icsharpcode/AvalonEdit/issues/283#issuecomment-845167823 (environment protected to master) Similar actions exist for notarizing (at least a quick search surfaced a few), and maybe also for codesign.
ILSpy has a decompiler for BAML - maybe something similar would need to be built for axaml (given how few Avalonia apps are out there this is really a niche...
I have zero clue about Linux package managers. And I doubt that there would be many consumers at the moment to justify the effort.
This is not planned, but maybe someone will do a port much like https://github.com/AvaloniaUI/AvaloniaEdit was done by a third-party. There is also a discussion worth reading here: https://github.com/AvaloniaUI/Avalonia/discussions/7114. Microsoft.Maui.Graphics though...