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Playing .mod files raises a kernel panic in 3.1.1

Open JstnPwll opened this issue 1 year ago • 3 comments

Describe the bug Using GB Studio v 3.1.1, when I trigger a .mod music file to play, the game crashes.

To Reproduce Steps to reproduce the behavior:

  1. Create a project (such as the default sample project)
  2. Make sure the music format in settings is MOD (GBT Player)
  3. Add an event to play a .mod file
  4. Run the game

Expected behavior The .mod file will play.

Screenshots Screenshot 2023-12-04 161406

Platform (please complete the following information):

  • OS: Windows 11
  • GB Studio 3.1.1

JstnPwll avatar Dec 04 '23 21:12 JstnPwll

hi JstnPwll.

I'm curious as to where you obtained GB Studio version 3.1.1 as the latest official version of GB Studio is 3.1.0.

epman100 avatar Dec 29 '23 17:12 epman100

@epman100 The latest CI builds can be found here: https://app.circleci.com/pipelines/github/chrismaltby/gb-studio?branch=develop

Under the Workflow column, click deployment, then upload_artifacts, then ARTIFACTS.

danalog avatar Jan 02 '24 02:01 danalog

thanks, danalog.

though version 3.2.0 came out near end of January 2024, so the 3.1.1 dev builds are no longer necessary for me.

epman100 avatar Feb 13 '24 21:02 epman100