libmatoya
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Cross-platform application development.
The purpose of the PR is to open a discussion on what could be done to enable certificates pinning functionality for the HTTP request in the net module. There is...
There seems to be a lack of support for gamecube controllers, is there planned support? I believe it would also add support for the [b0xx](https://b0xx.com/)
Angle support and d3d11 support for xbox and other uwp platforms.
does libmatoya plan to provide event-loop with non-blocking IO and timer??
It would be helpful to be able to specify which display to open a window on. At the moment there doesn't seem to be a way to do this? i.e...
Without knowing if the audio is actually getting through or not, an application playing audio through Matoya doesn't know when or if it needs to recreate it's audio context for,...
Changing gfx api from D3D -> openGL after window initialisation causes all rendering to sieze and produces the following error in the MTY Log _mty_gl_ctx_present: 'wglSwapIntervalEXT' failed with error 0x0_...
As an experiment, I'm developing a RetroArch front-end based on this library. I got it working correctly on Ubuntu, with video, audio and inputs. Then I tried to setup an...