Chris Gong

Results 33 comments of Chris Gong

Because I am unable to get it working for linux, at least to cross compile from windows, I will keep it so that the client is not testable in the...

Hi @wylie-modro I will take a look tonight.

Hey @wylie-modro, could you play around with the latest version of this pull request? It seems that I was able to get it working when you build and package in...

This sdk is undergoing big changes currently, and an update will be coming out soon along with supplemental videos to help learn how to utilize this repository.

I'm not sure if this has to do with custom memory management, but I have seen those errors before and I have resolved them before by adding specific flags in...

@jarrodspurrier do you have the v141 build tools installed? ![image](https://user-images.githubusercontent.com/13881485/54078243-f8e61f00-4292-11e9-8f7f-23e30f34e613.png)

Also if you're experiencing this issue, then that means you're missing dll and lib files from the ThirdParty folder in the plugin. I know this because I experienced the exact...

@TimSmolonski I would suggest using the entire fork if possible. Also, if you are using the GameLift Server SDK, you may have to add these two lines to the GameLiftServerSDK.Build.cs...

@TimSmolonski are you making a client for Linux or are you just trying to get the client sdk to build on the server for uploading to GameLift? Because if it's...

In my pull request, https://github.com/YetiTech-Studios/UE4GameLiftClientSDK/pull/18, I've added a function for searching for game sessions associated with a specific fleet.