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Display dummy texture instead in estimate3d-gui sample

Open ayberkozgur opened this issue 10 years ago • 0 comments

In the estimate3d-gui sample, it would be better to display the dummy SurfaceTexture on the background instead of loading the byte buffer's Y,UV channels into a texture and doing color conversion via shaders.

ayberkozgur avatar Apr 15 '14 10:04 ayberkozgur