chexo3

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I think what they're doing is re-creating worlds often, which means the default config would actually help them. I mean, it's a simple change. And the idea of a world...

That could also work like that. But also, you need to stop worrying so much about users being careless. At a certain point you just have to accept that sometimes...

Also, instructions for building against the original source tree would be appreciated.

> In other words, feature override would be akin to enforcing servers' rules by code. Config sync =/= feature override, and you should not create the tools to “enforce rules...

I don’t think it should be thought of as a feature toggle though. Really it should be part of config syncing. Mods can support changing config values during gameplay if...

> Same here I looked in the source code, it seems like they took the example from this repo: https://github.com/aat440hz/SSHClient-M5Cardputer So I'm going to try the newest code from there...

What do you mean made compiling better? I never had compilation errors.

> The Wayland session sets some environment variables and runs the script in the Wayland start scripts folder. Although, this is not really difficult to add, I think there is...