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The assets_gen package helps you to generate a .dart file that contains all assets according to pubspec.yaml.

assets_gen

Pub Version

The assets_gen package helps you to generate a .dart file that contains all assets according to pubspec.yaml.

Way to reference asset path Sample Code
Use string path directly Image.asset('assets/images/foo.png'); ❌ Unsafe
Use assets_gen Image.asset(Assets.assets_images_foo_png); ✅ Good

Getting Started

Install

dev_dependencies:
  assets_gen: any # Replace 'any' with version number.
  build_runner: any # Optional.

Usage

Call directly (Recommend) Use build_runner
Run a single build and exit. flutter pub run assets_gen build flutter pub run build_runner build
Continuously run builds as you edit files. flutter pub run assets_gen watch flutter pub run build_runner watch

More info about pub-run and build_runner.

Options

# Specify an assets_gen section in pubspec.yaml or assets_gen.yaml
flutter:
  assets:
    - path/to/asset
assets_gen:
  ...
option type default value
enable bool true Enable or not.
output String assets.dart Output position, always under lib/.
class_name String Assets The generated class name.
gen_package_path bool true Whether the builder should generate extra const variable with package info, e.g. packages/${package}/path/to/foo.png
ignore_resolution bool true Whether the builder should ignore resolution variant. e.g. path/to/3.0x/foo.png will be ignored.
omit_path_levels int 0 The path levels of generated key that the builder will omit. e.g. if levels is 2, the key of path/to/foo.png is foo_png.
exclude List<String> none Listed assets in exclude will be ignored in generated class. It supports glob syntax.
plurals List<String> none Plurals support. e.g. Specify a plural - assets/vip/*.svg will generate a function like static String assets_vip_x_svg(Object p0) => 'assets/vip/${p0.toString()}.svg';.
code_style String none Identifiers come in three flavors in Dart: UpperCamelCaselowerCamelCaselowercase_with_underscores
with_file_extension_name bool true Whether to include the suffix of the assets file
format_dart_code bool false Whether to format the generated dart code