Christoph Heindl

Results 122 comments of Christoph Heindl

potententially use a https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/volume_principled.html shader

we currently support rasterizing the volume and exporting the data as npz file. This can be loaded in vispy for rendering, but support is limited. See https://github.com/cheind/torch-instant-ngp/blob/5c6b035601cfd2bf2506856e4552147ec5bd4feb/scripts/vispy_render.py for a working...

@diramazioni thanks for mentioning! I'm not familiar with geometry nodes: how would you link up the nodes so that it reads a discretized field composed of density/color values (from some...

I've come accross vdp, but its python interface is quite broken as far as installation on windows etc. is concerned.

Thanks for your research. I've come across NanoVDB previously, but haven't been able to find out whether it delivers a custom vdb writer. As an alternative I've considered to write...

Similar issue here, except on windows 10 (python 3.13, mitsuba 3.6.4). This code ```python import mitsuba as mi def main(): # Set the variant of the renderer mi.set_variant("scalar_rgb") mi.set_log_level(mi.LogLevel.Trace) #...

For me, the issue was fixed by upgrading Visual C++ Runtime. https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 @mtang398 maybe give it a try if you are on Windows.

Tests are passing - just wondering where the `ana` came from in the first place. Will investigate, so that we don't accidentally break things

thbaks for the remainder. a bit busy right now, but on my short list 😄 Mike ***@***.***> schrieb am Do., 4. Juli 2024, 18:49: > I noticed you recently integrated...

might be related to an outdated pybind11. could you try latest from master?