Hai Nguyen
Hai Nguyen
This is a known issue. It may be related to the driver. Will investigate.
**Header Files** Can the header files that's located in the root of all the release asset zip and tar.gz files be moved into an `include` or `inc` or maybe even...
HLSL has 1-dimensional matrix types that DXC accepts. Metal does not have them. I think for on ramping it might be just to have them in case someone uses them....
For the shader below, Slang current generates the following error due to the implementation of `A::B::AddBlue()` and `A::AddGreen()` living outside the namespace: ``` shader.hlsl(46): error 20001: unexpected '::', expected ';'...
Currently, Slang does not support vector types for the `and` intrinsic: ``` shader.hlsl(14): error 30019: expected an expression of type 'bool', got 'vector' n = and(m, l); ^ shader.hlsl(14): error...
I see that #488 was closed as completed. However, it doesn't look `unsigned int` works. The below shader results in the following error message when `unsigned` is used with `int`:...
This feature request is for on-ramping. HLSL has a swizzle syntax that allow constants, temporaries, and, variables to swizzle to match the type of the expression. The swizzled expression can...
I'm trying to force scalar block layout via the Slang API and I've gotten it to work by setting `slang::TargetDesc::forceGLSLScalarBufferLayout` to `true`. However when I try to do this with...
This is likely low priority, so filing mostly for documentation purposes right now. Currently, Slang does not support the variant of `GatherAlpha()` that takes a status argument: ``` shader.hlsl(11): error...
When using `const` in a `typedef` statement I get his error: ``` shader.hlsl(4): internal error 99999: unexpected condition encountered in Slang compiler: unknown type modifier in semantic checking typedef const...